﻿#ifndef _LEVELUTILS_H_
#define _LEVELUTILS_H_
#include <iostream>
#include <vector>
class LevelUtils {
public:
	static LevelUtils* getInstance() {
		if (nullptr == pInstance) {
			pInstance = new LevelUtils();
		}
		return pInstance;
	}
	int getEnemyCount(int level);//获取病毒产生的数量
	std::vector<int> getEnemyLevel(int level);//获取病毒的等级
	int getTotalEnemyCount(int level);//获取病毒分裂后的总数量
private:
	static LevelUtils* pInstance;
	
	LevelUtils();
};
#endif // !_LEVELUTILS_H_



